To game developers out there who work a lot with 2D animations: Do you have any tips for dealing with things like changing one little thing on a sprite that results in the arduous task of editing all the frames, resizing them, exporting back into the project, etc etc?
I *am* the coder. And what software would that be to use for frame animations?
-
-
There's a lot. Anything with onion skinning and frame import/export/cycling works. A few names: Sprites Asesprite/GraphicsGale. Traditional 2D: Krita/Photoshop. Although the guy I work with uses Paint Tool Sai and has me fix his work. Skeletal anim: Spine/Spriter. +TexturePacker
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.