To game developers out there who work a lot with 2D animations: Do you have any tips for dealing with things like changing one little thing on a sprite that results in the arduous task of editing all the frames, resizing them, exporting back into the project, etc etc?
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And that’s the pain of working with 2D animation lol. The upside is that it looks sick as hell when it’s done
Thanks. Twitter will use this to make your timeline better. UndoUndo
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