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Learn more about our Procedural Planets system and more in this month's PC Games magazine, on newsstands now!pic.twitter.com/VxwzAcLxdg
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We want to see your best ship screenshots!
#FlybyFridaypic.twitter.com/LpHQ8GX1Ys
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Did you miss Reverse the Verse today?! Fear not! You can watch the replay here:https://youtu.be/5YP_O3cjSuk
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Reverse the Verse LIVE from Austin starts in 30 minutes.http://twitch.tv/cigcommunity
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This week we get an update from the Austin, TX studio on an all new episode of Around the Verse!https://youtu.be/Rk7ZwswT2tA
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It's
#WingmanWednesday again! We want to see more pictures/screenshots of you and your friends!pic.twitter.com/RxZF8VjnO5
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Mark Abent returns for an all new episode of Bugsmashers!https://youtu.be/xXw00WCOWc8
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(A6) and sometimes things we thought were 'temporary' turn out to be really great. (3/3)
#TWCBCxCIG -
(A6) often leads to unexpected outcomes. Things that we thought would work sometimes didn't, (2/3)
#TWCBCxCIG -
(A6) Even when you 'think you know' what people want or will like, giving fans access to play content 'before it is done' (1/3)
#TWCBCxCIG -
(A5) but both fields are advancing so rapidly that it is probably only a temporary situation (3/3)
#TWCBCxCIG -
(A5) which can do more work and generate more output than we can effectively 'move around,' (2/3)
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(A5) This constantly flip flops. Today it would be network, because we already have processors and methods (1/3)
#TWCBCxCIG -
(A4) we'd experience interruptions or failures which would delay our company across multiple regions. (3/3)
#TWCBCxCIG -
(A4) sharing large art assets, video content, and more. Without sufficient bandwidth capacity and reliability (2/3)
#TWCBCxCIG -
(A4) It plays an enormous factor from distributing game builds (large and multiple per day), (1/3)
#TWCBCxCIG -
(A3) This means we need more bandwidth to move data, but we can also replicate data in more sophisticated ways today. (3/3)
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(A3) and make them more quickly than we could have four years ago. (2/3)
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(A3) Lots of tech improvements on the storage side, and the computing side has allowed us to make more builds, (1/3)
#TWCBCxCIG -
(A2) studios. We've developed methods of peer-to-peer sharing between studios to maximize efficiency. (2/2)
#TWCBCxCIG
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Star Citizen
Sandi Gardiner