Thumb1 is awful.
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Replying to @RichFelker
What is awful about it? It's a compressed encoding scheme and it has its uses.
1 reply 0 retweets 0 likes -
Replying to @CarlosODonell
Stupid constraints that make it near-impossible to use in inline-asm/codegen. See constraints for mov[s]...
1 reply 0 retweets 1 like -
Replying to @RichFelker @CarlosODonell
movs rd,
#imm (rd must be low) movs rd,rm (both must be low) mov rd,rm (at least one must be high)1 reply 0 retweets 0 likes -
Replying to @RichFelker
In a post-capitalist society you will innovate out of the sheer joy of solving near-impossible problems :} Seriously though, yes I agree it's hard, something had to give to get the encoding into 16-bits, but does that make it awful?
#pedant1 reply 0 retweets 0 likes
The movs instruction is basically unconditionally (pardon the pun) useless. All forms should have been mov.
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