random experiment: how many immediate values would an ARM-style shift-imm handle that plain imm8/imm16 could not? apparently very few. of the minority which don't fit in an imm16, most require a full-width 32-bit value. OTOH: imm8 covers ~65% of immeds & imm16 ~96%.
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yeah, still is. a limitation for this case seems to be Quake is relatively light on bit twiddly. could maybe try adding some video codecs or similar to the mix, or find something a bit more representative of a bit-twiddly use-case.
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