“What if humans standardized on a common set of language symbols.” “What if we program 18,000 code points in a Turing-complete font system.”
Rendering glyphs at a higher resolution then downscaling to grayscale produces a much better result if you actually want font variation.
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Absolutely, but that wouldn’t really fly on a Mac SE in 1990. :)
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It's only a temporary step at glyph caching time, so I don't see why it would be terribly costly. The storage and blit of grayscale maybe..
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Apple still sold low-end Macs in 1990 that had 1-bit displays, and the graphics system on that HW (“Basic QuickDraw”) didn’t do grayscale.
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I’m not sure even Photoshop could automatically anti-alias text in grayscale in 1990. (I could be wrong; it’s been a little while.
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Ah, I forgot Apple was still doing the 1bpp thing when EGA and VGA had 16- or even 256- (albeit very-low-res) color...
End of conversation
New conversation -
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Hinted TTF was a decent substitute for hand-drawn monochrome bitmap fonts, but not for proper rendering of beautiful for-print fonts.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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