so an app dev reports GPU hangs caused by new driver version we investigate, naturally
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Replying to @FioraAeterna
turns out they have a loop using a floating point condition and it's numerically unstable and prone to infinite loops
9 replies 16 retweets 122 likes -
Replying to @FioraAeterna
This week I found out the hard way that x - floor(x) can be 1.0. Not what you want out of a frac() implementation.
3 replies 12 retweets 31 likes -
Replying to @c0d1f1ed @FioraAeterna
Sounds like implementation bug. Neither op involves rounding; both are exact.
1 reply 0 retweets 0 likes
Oh, negative. :-P
6:35 AM - 14 Jul 2017
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