Not a web browser thin client. VNC-like. All data remote, optionally on hardware on your own physical premises. Every device is a burner.
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Replying to @RichFelker
Not only do you eliminate searches & make replacement of potentially compromised devices trivial...
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Replying to @RichFelker
You also kill everything cpu-hungry that precludes Nokia-candybar-era battery performance.
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Replying to @RichFelker
Same screen power costs and increased usage of networking. It's likely going to end up using more power if it's as functional.
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Replying to @CopperheadOS @RichFelker
It's not heavy CPU/GPU usage for calculations/rendering that ends up draining most power on mobile devices outside of gaming.
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Replying to @CopperheadOS
Yes it is. It's background crap that the OS makes it impossible to kill. Plus powering ram while idle.
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Replying to @RichFelker @CopperheadOS
With thin client you can have nothing but ultra-low-power uC and hardware codecs that are powered down while screen is off.
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Replying to @RichFelker @CopperheadOS
Latency, jitter, packet loss and unreliable connections make this pretty difficult.
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Replying to @RichFelker
Do you happen to know of a good UDP based remote desktop protocol which can be used with FOSS? I haven't found anything so far.
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Probably something based on whatever WebRTC uses. Not sure if it can handle input devices well.
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