People talk about exploits as if they are "weapons", but really, they are fragile and stunningly improvisational rube goldberg machines.
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If needed, in theory you could design a high-level language describing vulns and and automatic exploit compiler using them.
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not sure I agree. The job of building primitives doesn't seem automatable by far yet.
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I think you misread. Exploits out of provided primitives, rather than building primitives, is what I said could be automated.
End of conversation
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