You want to know something about how bullshit insane our brains are? OK, so there's a physical problem with our eyes: We move them in short fast bursts called "saccades", right? very quick, synchronized movements. The only problem is: they go all blurry and useless during this
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Replying to @Foone @dev_console
I feel like there are huge advances to be made in VR by reverse engineering the eyes and the brain's visual processing on a deeper level. Can probably get better, more realistic experience at less than 10% of current rendering cost.
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for real, good point, huge advances in audio compression were made with better understanding of auditory perception.
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Yeah. That's basically the big idea behind MP3! You basically simulate what parts of the sound data humans can hear (called "perceptual coding") and then toss out the rest.
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MP3 psychoacoustics turned out to be junk (likely thrown in just for patent purposes). At tolerable bitrates, just disabling them gives better quality.
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Oh, interesting! I hadn't heard that.
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I'm not familiar with any published work on it, but that was my experience using LAME and seemed to agree with others'. Also matched my experience with similar pre-encode tricks on video - ...
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That is, perceptually half-decent at really low bitrates but worse/noticeably artifacted at good ones.
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