I love arguing with beardson it has the exact same feeling as arguing with this dude i was friends with in high school.
Using knowledge puzzles like in a quiz or what?
-
-
More like environmental awareness. Knowing that "that wall" is hiding a secret door that you read abt in a note dropped by an npc a town over.
-
Oh so like in "Castlevania 2"? Sounds cool even tho that game sucked
-
Yeah the metroidvania genre does it but only with acquired skills/mechanics generally. This would be solely "knowledge based" - info from investigating, not from new mechanics
-
Yeah Castlevania 2 had these too. The townsfolk held vital information on what to use where to progress. Thing is: some of them lied
-
That's even better.
-
Game would really have benefited from fast travel. You get a wrong clue from some hobo, plattformed trough half the game and then find out he talked crap.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
