@thunderawesome Sweet. Glad to hear it. What are you building it in/with?
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Replying to @RainbladeStudio
@RainbladeStudio Unity3D. It's a multi-platform, multiplayer, life-sim adventure game.1 reply 0 retweets 0 likes -
Replying to @thunderawesome
@thunderawesome Sounds cool. You doing it alone?1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio Yep. It's a personal project of mine. I've always wanted to make something like this. Now I have the skills to finish it.1 reply 0 retweets 0 likes -
Replying to @thunderawesome
@thunderawesome Fantastic. And Unity is perfectly suited to that.1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio I love Unity. It definitely is my go-to choice for game engines and now Unity2D is coming out. Keeps gettin' better!1 reply 0 retweets 0 likes -
Replying to @thunderawesome
@thunderawesome for sure. Excited for the 2D stuff, and hopefully new GUI stuff as well. Cool to see the NGUI guy working for them.1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio I'm interested to see what happens with all the competing assets on the asset store. I'd hate to see them become obsolete.1 reply 0 retweets 0 likes -
Replying to @thunderawesome
@thunderawesome For sure. But people may prefer to stick with what they know vs trying something new, especially if they are in progress.2 replies 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio I'm using quite a bit of tools myself like UIToolKit. I won't make the switch to 4.3 until I move to a newer project.1 reply 0 retweets 0 likes
@thunderawesome Yeah, that is the way to do it. I use ngui quite a bit myself. Interested to see what changes/improvements are made for gui.
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