@SyradineGames that's awesome. You doing everything yourself?
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Replying to @RainbladeStudio
@RainbladeStudio everything except the music and soundfx, which i found free. Coded, learned to draw, design, the works1 reply 0 retweets 0 likes -
Replying to @SyradineGames
@SyradineGames that's awesome. How Long have you been working on the game?1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio A long year and a half. For your game, what do you think was the best marketing tool you used?2 replies 0 retweets 0 likes
Replying to @SyradineGames
@SyradineGames Honestly, word-of-mouth has been the best marketing tool. Getting out there and demoing my game and telling people about it.
8:31 PM - 19 Aug 2013
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