@SyradineGames that's awesome. You doing everything yourself?
@SyradineGames that's awesome. How Long have you been working on the game?
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@RainbladeStudio A long year and a half. For your game, what do you think was the best marketing tool you used? -
@SyradineGames Honestly, word-of-mouth has been the best marketing tool. Getting out there and demoing my game and telling people about it.
End of conversation
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