@StefanAmuck Thanks for the follow. What are you working on?
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Replying to @RainbladeStudio
@RainbladeStudio@StefanAmuck I'm prototyping an FPS with an alternative movement system. It gets you thinking about the Z. What are you on?1 reply 0 retweets 0 likes -
Replying to @StefanAmuck
@StefanAmuck Working on SPACE Episode I, an overhead arena shooter. What will your prototype be on?1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio Looking at PC and iOS right now. Prototype is really early. Am always a fan of arena shooters, always played with my bro1 reply 0 retweets 0 likes -
Replying to @StefanAmuck
@StefanAmuck Nice. Same here. Hope your prototype continues to go well. Are you part of a big team?1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio Thanks! We're a 2-person team, but grab a few contractors for production. Scope is small but the fun is supposed to be big!1 reply 0 retweets 0 likes -
Replying to @StefanAmuck
@StefanAmuck That's the way to go. What engine are you using?1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio Our first games were on Cocos2d but now we're taking the UDK out for a spin. Have used UE3 before, and love Epic's work.1 reply 0 retweets 0 likes
@StefanAmuck Yes. UE3 is amazing. The studio that did Infinity Blade is here in Salt Lake, and they are fantastic.
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