@OlofsonArcade Cool. What aspects do you handle? Is your team pretty s[specialized or general?
@OlofsonArcade We are using the Unity3D engine, which makes things easy as far as releasing on different platforms.
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@RainbladeStudio I've been considering Unity and other tools, but I'm a bit nervous about closed tools - and well, I like engine coding! :-D -
@OlofsonArcade Haha, to each their own. Unity is what my team and I learned in school, and we liked it a lot, so we went with it. - Show replies
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