Question: Should enemies hurt on any contact, or based on if there weapon/melee attack hits you? (for overhead shooter)
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Replying to @RainbladeStudio
@RainbladeStudio if you want the player to move carefully instant attacks are good. If they should be worrying about other things maybe not1 reply 0 retweets 0 likes -
Replying to @Attrition0
@Attrition0 Right now we have a lot going on, and we want a little forgiveness in the controls so its not on any contact. Thanks 4 the reply1 reply 0 retweets 0 likes -
Replying to @RainbladeStudio
@RainbladeStudio That's probably best, but don't be afraid to prototype the other case, who knows, it could be more fun. Or not.1 reply 0 retweets 0 likes
Replying to @Attrition0
@Attrition0 haha your right. Thanks!
2:55 PM - 26 Oct 2012
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