beo

@RWurtzen

Making a game about letters. Retweeting stuff that I'll look back to for inspiration

Vrijeme pridruživanja: listopad 2019.

Tweetovi

Blokirali ste korisnika/cu @RWurtzen

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @RWurtzen

  1. proslijedio/la je Tweet
    26. sij

    Tentacles! Source next (inspired by those awesome from )

    Prikaži ovu nit
    Poništi
  2. 4. sij
    Prikaži ovu nit
    Poništi
  3. 4. sij

    There will be some Tooltips when hovering over the nodes - however nothing too revealing

    Prikaži ovu nit
    Poništi
  4. 4. sij

    Two A's? To stand strong after being uprooted maybe?

    Prikaži ovu nit
    Poništi
  5. 4. sij

    Plants will mostly begin with an "A", because of its "root" attribute. However more starting starting nodes are planned

    Prikaži ovu nit
    Poništi
  6. 4. sij

    Yes I realize the lines between letters need to be more visible - something with linerenderers and UI being funny

    Prikaži ovu nit
    Poništi
  7. 4. sij

    Node editor well on it's way, the two examples as promised

    Prikaži ovu nit
    Poništi
  8. 4. sij

    And yes, this is still the game mentioned in the bio. Somehow it all makes sense (trust me)

    Prikaži ovu nit
    Poništi
  9. 4. sij

    Making a node editor to alter the DNA of plants - every plant will have their own unique ID. Example: Plant A-I-T-T-O will be composed of those nodes in that sequence (each node having its own attributes) I will also introduce forking nodes (Y & X): A-Y(T)(I-T)

    Prikaži ovu nit
    Poništi
  10. proslijedio/la je Tweet
    18. stu 2019.

    so whats new... final fire effect using fillp(),n new particle system, new procedural castle builder is done, added procedural clouds and new village sprites. now starting building basic enemy A.I and level up process

    Poništi
  11. proslijedio/la je Tweet
    27. stu 2019.
    Poništi
  12. proslijedio/la je Tweet

    YES, finally got a functional minimap :D

    Poništi
  13. proslijedio/la je Tweet
    5. pro 2019.

    Not. what. I. wanted. but im down.

    Poništi
  14. proslijedio/la je Tweet
    6. lis 2019.

    My brother and I made a trailer of what we have so far in (Still in early development though) Originally this game was made for 41, and we're working on a full version! What do you think?

    Poništi
  15. proslijedio/la je Tweet
    4. stu 2019.

    Animated the red foliage today, just needs some sandy wind effects now

    Poništi
  16. proslijedio/la je Tweet
    13. stu 2019.

    Have a good day! don't forget i'm always watching you

    Poništi
  17. proslijedio/la je Tweet
    20. stu 2019.

    Simple effect on request after my latest devlog, depth fog plane I use for zone exits and chasms Here's the code: , also works in LWRP

    Poništi
  18. proslijedio/la je Tweet
    15. stu 2019.

    Does everything look better in kirby colors?

    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·