an agent which minimizes expectation would find random static even better than random channels
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Replying to @fire__exit
right but we have frames such that we pre-process static as “static” (regardless of pixel states) whereas we don’t process permutations of relations states between, say, batters and bases that way
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i think that's only bc the static doesn't give any information, so there's no reason to consider it beyond "this is static"
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Replying to @fire__exit
right but that begs the question of how we know static contains no information... you can use static as rng sees to make intriguing visual patterns
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that's a good point, and it feels like a cop-out to just say "everything is noise without imposing a representation on it"
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Replying to @fire__exit
in what sense (maybe it sounds better in german - “content without concepts are blind, concepts without content are empty”)
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Replying to @QuasLacrimas
if i head over to oeis and pick a random integer sequence to show someone they might see it as just picking numbers out of a hat
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Replying to @fire__exit
and depending on context that might be effectively correct or it might be totally wrong
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Replying to @QuasLacrimas
yeah, which might be where i'm going with what representations are useful to put on things? i'm not quite sure, i'm just thinking
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Replying to @fire__exit @QuasLacrimas
like, you can fit an infinite number of rules to any sequence i'd give you, so the motivation is crucial
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exactly - and a fortiori, for some (most) subdomains being wrong quickly is better than wasting a lot of time being right
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