finite and infinite games except it’s about the distinction between video games that end and let you put them down vs. video games that want you to keep playing forever with a constant stream of new “content”
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what games belong in the latter group?
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WoW, fortnite, overwatch, every gacha game ever, it’s increasingly “most of them” tbh
I'm curious how multiplayer games (esp older ones) factor into this, since they're designed to be perpetual without necessarily getting new content, see Daikatana's active deathmatch community
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Also what about games like Skyrim or DOOM, which get new content often but it's from players not the original creators
Also gonna add Minecraft, Rocket League, Warframe, the GTAs, Destiny, arguably even a game like Control


