Lots of talk (and headlines) about Sony charging $25,000 for store placement but that's not what matters. The real story, as I've heard both from indie devs and Sony folks, is that PlayStation's support team for indies is severely understaffed. Their priority is big blockbustershttps://twitter.com/technology/status/1410938764986306567 …
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Antwort an @Pyramid_Lake @jasonschreier
And what's stopping said employees from selling the digital copies to pad their pockets? Holy shit. I'd be kicking doors down at Sony.
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Antwort an @PVJ_Reviewer @jasonschreier
I'd imagine the digital game is tied to a PSN account. I'm not sure if you could then regift a gifted game? Not sure how that works.
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Antwort an @Pyramid_Lake @jasonschreier
Admittedly, I'm not sure of the particulars myself. Still, this reminds me of the crooked Steam curator groups that'd prey on indie devs. "Sure we'll cover/promote your game! Just give us a hundred keys to sell." Except, in this case, Sony didn't even ask permission.
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Yeah. It's the same with any industry to be honest. I appreciate @jasonschreier writing about what the actual industry is about. There are plenty of indie devs out there sharing retrospecties, stories, etc to help others too.
Das Laden scheint etwas zu dauern.
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