I just realized you can't just duplicate a scene in Unity and reconfigure the terrain like it's a new instance. Oops. I wonder what will happen if I re-import my terrain from a backup. Yikes lol.
A full level's terrain was resized to a 128x128 flat surface because it was faster for prototyping an idea. Turns out. Nope. Not a faster thing to do. lol
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Good news. I imported the terrain file from my backup and it worked like a charm. Even created a new instance of the terrain to not overwrite the other. Wish it did that with scene duplication.

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