Welp. That tutorial didn't play well with everything else I had setup. Looks like I have some old school learnin' to do.
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In typical developer fashion, it took an hour to write the code and another hour to find the 5 second change to make it work.
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Thanks! Seems pretty straight forward so far. I'm just used to instantiating players in the live scene. So that'll be interesting to explore a bit.
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At one point I just gave up. I'm just copy pasting that one scroll rect, which does what I want

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The UI stuff is easy. I've done a lot of that in general. It was more so tying that all together with a persistent player input manager, character select, etc that then spawns players into levels they pick with their options. I figure I'm about half way done.
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Das Laden scheint etwas zu dauern.
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