I've been working on the emergent gameplay aspects this morning. Now, NPCs remember experiences like talking, being chased, etc and commit it to memory. This drives behavior, dynamic dialog, etc and creates a living world.
#screenshotsaturday #indiegame #gamedev #indiedevpic.twitter.com/nQM4tNbQTC
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Imagine you driving through the farmer's market launching an NPC into the air. Now, days later, there is a side mission at the pizza place where they say the guy was hit by a car while at the farmer's market over the weekend and they need someone to deliver pizzas...
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Das Laden scheint etwas zu dauern.
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