Question for you: When accepting a side quest should I leave it up to the player to find the location, highlight it on a map feature, or draw a line on the road guiding them there? Which is more fun for you?
#indiegame #gamedev #indiegamedev #IndieWorldOrder #gamedesign #wippic.twitter.com/fhyakUDNTu
-
-
Antwort an @Pyramid_Lake
Many people like different approaches, can it be a setting to turn on off in the options menu?
1 Antwort 0 Retweets 1 Gefällt mir -
Antwort an @MrBaelinTweets
The issue with options is that I have to build all the options, test them all, and make sure they are all incredible. I'd like to start with the most wanted version for now then come back to it later on.
1 Antwort 0 Retweets 2 Gefällt mir -
Antwort an @Pyramid_Lake
True! In that case I like a map option, as highlighting a trail in game is a bit too hand holding.
1 Antwort 0 Retweets 1 Gefällt mir
Antwort an @MrBaelinTweets
Thanks! I think so too. At least for something like this.
11:48 - 19. Apr. 2020
0 Antworten
0 Retweets
1 Gefällt mir
Das Laden scheint etwas zu dauern.
Twitter ist möglicherweise überlastet oder hat einen vorübergehenden Schluckauf. Probiere es erneut oder besuche Twitter Status für weitere Informationen.