Quick level exploration. Light grey with a black line through it = road. Black boxes = building site. Sites could also be a parking lot, park, etc. Inspired by @notimetoulose.
#screenshotsaturday #gamedev #indiegamedev #indiegame #IndieDevWorldOrder #leveldesignpic.twitter.com/5e6F9tq8Cp
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Antwort an @Pyramid_Lake
This looks super nice however I have some observations: - Try to add some open spaces (parks, plazas) - Make sure that large intersections have some unique buildings around them - Try to establish some hierarchy of roads (1lane, 2lanes,etc). Good job so far!
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Antwort an @notimetoulose
Thanks! I tried to overly generalize this and use the "building" spaces as blocks that could include a building, park, parking lot, etc for a first pass. My goal was to have the bones of a city to greybox and test out game mechanics, car speed, and overall scale before refining.
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Antwort an @Pyramid_Lake
I'm hyped! Is this going to go into the little cars prototype?
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Antwort an @notimetoulose
Yessir! I'm building out some really quick prefabs right now for the road, intersections, etc and then I'll drop in some large boxes for buildings. Then take a spin around to see what needs some love before iterating further. I'll timelapse it and post later.
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I recorded a 30 minute build of the scales down version a bit ago. Sped up it's about 2 minutes. Once I block out a bit more tomorrow I'll share a video. Really appreciate the support 
Das Laden scheint etwas zu dauern.
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