I might've gotten a bit obsessed with my latest experiments and couldn't help but make a small forest scene and trying out a tree-shadow cookie effect, similar to that of @FinjiCo's TUNIC.
This might end up being something at some point...
#gamedev #madewithunity #unity3dpic.twitter.com/4rtIA1DsN1
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Those sound like solid suggestions! I tried keeping it simple (very basic geometric shapes, one solid color) to keep some sort of toy aesthetic, but I guess playing a bit more can help. Thanks!
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Even just having a lighter color on the end cap of the cut branches may do the trick for simplicity sake. Looks amazing though! Love the colors and processing on this.
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