Just a reminder that in a little over a month I'll be giving a talk at GDC about how to get your game to stand out and hold on to an audience. It will be filled with a few hard truths but also some key things to succeed, if you're up for it. https://schedule.gdconf.com/session/making-games-that-stand-out-and-survive/860153 …
-
Diesen Thread anzeigen
-
My personal approach to this subject is not for everyone, and it's not easy. Don't ever believe anyone who thinks they have the skeleton key to success. I'll be sharing what works for me, and how I think about games.
1 Antwort 0 Retweets 24 Gefällt mirDiesen Thread anzeigen -
Antwort an @NickPopovich
WHAT!? People can't just copy a simple 3 step outline and be super successful? Shocking...
Hoping I can make it! Would love to check out your talk, Nick.1 Antwort 0 Retweets 0 Gefällt mir -
Antwort an @NickPopovich
3 steps just sounds so much cooler, and easier, than 27 steps each day and 10 years of hard work. 
17:23 - 4. Feb. 2019
0 Antworten
0 Retweets
0 Gefällt mir
Das Laden scheint etwas zu dauern.
Twitter ist möglicherweise überlastet oder hat einen vorübergehenden Schluckauf. Probiere es erneut oder besuche Twitter Status für weitere Informationen.
