Finished Megumi's ending a couple of months ago, but wanted to make revisions to the rest of the script before giving an update.
Screenshot of all updated word count totals, for those interested.
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Project Knight VN
@ProjectKnightVN
Knight is a Japanese style #visualnovel, that follows Yokoyama Yusuke through his third year of high school, and his relationship with three classmates.
Joined August 2019
Project Knight VN’s Tweets
Mizuki's ending is done but will need more revisions. As Mizuki is lesbian (and stays that way even after Kouhei confesses), I wanted to create a narrative that explores the difference between sexual attraction and emotional attraction.
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Finally an update - It took longer than I was expecting, but I've just finished writing Minamo's good ending. Final word/page count exceeded my goal of 50% of the common route and Minamo's is supposed to be one of the shorter endings.
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Not exactly an update, but I figured I would share a visual comparison of the structural differences between and Pointo Pinakuru - Knight has more decisions and bad ends, but is a lot more linear than Pointo Pinakuru
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The quicker work gets done on Pointo Pinakuru, the quicker work can resume with Project Knight.
Ideas for rebooting this project are still coming in, but we have a pretty solid plan to make another attempt at getting this game created.
#indiedev #indiegame #game #visualnovel
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UPDATE: Pointo Pinakuru, chapter 11 complete at about 10,000 words. 11 was the last common route chapter, before the transition into the pre-end game chapters. 12 is where things get complicated, so look forward to more updates soon.
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Mothballed means to be placed in storage with the hope of become useful again at a later time.
We'll post any updates when there are any updates , if there are any updates.
Thank you.
#visualnovel #vndev #indiedev
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UPDATE: Pointo Pinakuru revisions completed with another 3,000 words added.
With @ProjectKnightVN being 90% complete and stalled without a character artist, I think I'm going to mothball it until Pointo Pinakuru is further along.
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Small update on progress.
Project still on hold (not dead yet) - still identifying a suitable path forward.
We're currently debating the pros/cons of self developing versus handing the project over to a real publisher.
Thank you.
#indiedev #indiegame #game #visualnovel
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Sorry for the lack of updates.
This project is being placed on hold while we investigate the cause of several issues, and identify a proper solution to move forward and make this dream a reality.
Thank you for your patience.
#indiedev #indiegame #game #visualnovel
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Day 12 complete - Chapter 6 at 1,200 words. Was going to write about the drudgery of school life and part-time jobs, but everyone decided they'd rather have a hanami party at the lighthouse with Yumi, so I went with the common consensus.
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Painted the living room walls for ; might be feeling lazy, but I think this doesn't need a night version, so maybe I'll leave the lamp off for now.
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Did some more work for and started on the #backgroundart for the living room - focused on the flooring and wood work, so next time I'll paint the walls and get the lamp to turn on.
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Took some time to work on the kitchen #backgroundart for . Maybe tomorrow I'll work on the living room background.
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Perhaps Pre-Alpha tester is too serious of a title.
What we're really looking for is someone who enjoys #visualnovels, is looking for something new to read, and would like to take a casual look at Knight in order to give some feedback - no obligations.
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PRE-ALPHA TESTERS NEEDED!
In preparation for the project, @StoneSlayer9000 made a playable version using jpg's. Before we start the demo, we need pre-alpha testers to help improve the final version.
If interested, please comment or DM.
#vndev #visualnovel #gamedev #indiedev
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Day 11 Complete - Chapter 5 completed; Added an important plot point, where for the first time, Yumi gets to have a conversation with someone other than Kouhei; Now Yumi can have all the friends, after decades of isolation and loneliness.
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Day 10 completed - Chapter 5 near complete at 4300 words.
The focus is more on Minamo than I originally intended, but her ending will be the default if the reader makes all the "good" choices, so it isn't that much of a problem.
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Colored in the kitchen #backgroundart - will add more details such as curtains, appliances, counter junk, and the rest of the world - might try to make a day/night version
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Decided to show some love to and mocked up a few interior backgrounds in preparation for the demo. Hopefully this demo will generate funding, and we can hire someone who actually knows how to make #backgroundart.
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New and updated wip sprites! Here's Shiro and a side character(s) I am actually going to be doing fullbody sprites now as I'm more comfortable with them! also a uniform redesign. #indiedev #indiegame #game #visualnovel #anime
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Here's some progress on the new and improved sprite of Sora #indiegame #indiedev #visualnovel #anime #wip
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Day 9 completed - Chapter 4 complete/5 sitting at 2300 words. 5 will be structured in a similar manner as 4 and will give more 1 on 1 interactions with the three elementals, and include smaller interactions for Yumi and Haruka.
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PRE-ALPHA TESTERS NEEDED!
In preparation for the project, made a playable version using jpg's. Before we start the demo, we need pre-alpha testers to help improve the final version.
If interested, please comment or DM.
#vndev #visualnovel #gamedev #indiedev
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Day 8 completed - Chapter 4 mostly complete at 4,500 words; I just want to add in a couple small interactions for Haruka and Yumi, so they don't feel left out (probably less than 500 words, so maybe I'll finish later).
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Day 7 Completed - Chapter 4 at 2000 words. This chapter will prioritize 1 on 1 interactions with the elemental characters (Minamo, Mizuki, and Megumi who have elemental abilities related to electricity, frost, and fire)
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Day 6 completed - Chapter 3 completed after 9896 words; Chapter focused on introducing all remaining characters as well as introducing the main plot that revolves around the mysterious abilities that everyone possesses. #amwriting #visualnovel #vndev #indiedev #GameDeveloper
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ポイント ピナクル: Day 5 completed and still the war against chapter 3 rages on. I've sent over 7,000 words into the fray, and still it refuses to surrender. Maybe if I tip the count over 9000, I can defeat this chapter and move on to chapter 4. #amwriting #Visualnovel #indiedev
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Cg of Sora finished pretty sure this might be the final version (fingers crossed XD) #indiedev #gamedev #game #visualnovel #anime
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Here's a more finished version of the CG background for ; Character art still being reworked by , so finished CG should be done soon.
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Decided to spend a little time working on , and tweaked the background for the CG example provided by . Not completed, but figured I'd share my progress. #Vndev #visualnovel #indiedev #happylittletrees
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Just finished Asumi's sprite! tell me what you think o(〃^▽^〃)o #visualnovel #indiegame #indiedev #game #anime
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