Oh man please have good netcode please have good netcode please have good netcode! Any signs of a GGPO logo anywhere? http://shoryuken.com/2013/08/07/announcement-trailer-surfaces-for-king-of-fighters-xiii-steam-edition/ …
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@Pond3r Aw, dammit. That sucks. :-( -
@Pond3r@iplaywinner@jchensor p4a doesnt have ggpo and it holds up well. just have to hope for the best. -
@Steppenrazor6@Pond3r@iplaywinner@jchensor hoping and netcode usually don't go well together -
@laziefred@Pond3r Actually, HD combos are pretty safe to not rollback because there's no syncing needed with other player stuck in a combo. -
@laziefred@Pond3r Games like Alpha 3 have been on GGPO for a while and there haven't been problems with the long Customs there. -
@laziefred@Pond3r I can't do the details justice, but it'll accept your inputs as gospel as is. If the opponent's inputs come in late... -
@laziefred@Pond3r ...it'll recalculate what REALLY happened in the game based on the combined inputs from the last known good frame. -
@laziefred@Pond3r Thus, the rollback. So if you are comboing the opponent, it'll never rollback because the opponent's inputs do nothing. -
@laziefred This is why I largely consider@Pond3r a genius. -
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@jchensor@laziefred@Pond3r it used to be that people with middling connections could mash HARD and lag stuff up in ggpo but not anymore -
@gameboysp13@Pond3r Um... a trailer was just leaked recently with a Steam logo at the end, so it's a safe assumption it's happening. ^_^
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