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  1. Pinned Tweet
    7 Nov 2018

    It's finally here! Pokemon Hollow Chapter 1: Ghost from the Past (Overhaul) Check it out at or ! Let us know what you think or if you make a LP / review about it! RC: PC:

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  2. Retweeted
    Nov 5

    It took me a few weeks of work, but I finally published the Scripted and Simulated battle script over at Check it out and let me know your thoughts

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  3. Retweeted
    Oct 19

    I made quite some progress with Scripted Battles today. The new way to define a scripted battles looks like this. Now you also define the trainers in the same place , as where you define the battle itself.

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  4. Retweeted
    Sep 26

    Since my PC is working again, I finally had time to checkout the new version of Pokemon Essentials. It is really awesome to see all those improvements! Since somebody asked on my discord I started work on an NPC vs NPC script vor v18.

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  5. 22 Sep 2019

    Had a nice idea for a feature in Pokemon Hollow. Now I am coding the Gen3 Style input method for mails (Screenshot is from FireRed)

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  6. 14 Sep 2019

    Suppose I was bored enough to make a tutorial about coding in RMXP and Pokemon Essentials. What would you think would make most sense to show?

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  7. Retweeted
    18 Aug 2019

    It's done and uploaded. The text area input screen can be found here and comes with a demo video

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  8. Retweeted
    17 Aug 2019

    A little screenshot preview

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  9. Retweeted
    17 Aug 2019

    Well I think I'm pretty much done with the resource itself. Just added support for mails (writing and reading) so it looks more natural. Only the documentation/instructions left to do

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  10. Retweeted
    28 Jul 2019

    Been working on a new resource the past week and I'm almost down. It will be a script that let's the player input text in a textarea. The amount of characters is determined by the remaining space. By default it has 9 lines, but can expanded.

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  11. 18 Jul 2019

    If you are looking for an easy to use pause menu for your project, I recoded my old Simple GUI Menu and improved it a lot. You can find it here:

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  12. 16 Jul 2019

    Where do you catch Bug Pokemon between the North and South Pole? In Meridian Forest 😐

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  13. Retweeted
    10 Jul 2019

    We're looking for UI Designers to help us create a final UI, dark and flat-themed. We have a large amount of reference and mock-up images that you can use when making the UIs. (1/5)

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  14. 4 Jul 2019

    We started a Discord channel for everyone who is interested in improving/creating the/an AI for Pokemon Essentials:

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  15. 3 Jul 2019

    We are happy to announce we got a few new members recently. Welcome @do_geraldao and our new spriters. Also welcome fiasom (no acc known yet) whol is helping with the story! Thanks to you all for the help you provide! <3

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  16. Retweeted
    22 Jun 2019

    Quick tipp to make use of the debug window that you can open with F7 in Pokemon Essentials: In "PBDebug" find "def PBDebug.log(msg)" and right beneath add "echo("#{msg}\r\n")" Now whenever your debug log and debug window are activ you can see the output live

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  17. Retweeted
    20 Jun 2019

    Quick update on the Advanced AI: I threw my whole progress away and started from scratch in order to make it easy to install and to make the script itself better and more readable. The screenshot shows some of the debug output and gives you an idea of what will be stored

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  18. Retweeted
    19 Jun 2019

    I added a new resource : NPC Battles It allows youto have NPCs battle each other in a non-scripted battle

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  19. 13 Jun 2019

    On this acc the updates to the smart ai will be posted

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  20. 13 Jun 2019

    Alright. 67% said they would be fine if they have to do quite some recoding if there is a step by step guide. That makes devloping the Advanced AI a bit easier. I'll try and post updates to it on my dev twitter acc

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  21. 11 Jun 2019

    I'd like some more votes on this one. I mean the result so far is quite clear, but then again only 12 people voted

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