Training process for AlphaZero *is creative*. Beating the best players requires serious knowledge! The questions are: 1. What kind of knowledge does it have? (Patterns, not explanations. Often useless outside training domain.) 2. How did it create it? (Backpropagation)https://twitter.com/reasonisfun/status/939468092132003841 …
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We represent our knowledge in all sorts of ways (drawings, recordings, etc.) to solve different problems. I expect there's no 'master' representation. Methods (and goals) of problem-solving will also themselves be open to improvement.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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