If it turns out that videogames make only 1% of gamers more violent (especially lonely, bullied, socially dysfunctional ones), and end up being a decisively contributing factor in 50% of school shootings, should they be regulated?
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Replying to @Plinz
Luckily we have solid data on the matter so we don't have to engage in that kind of speculation.
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Replying to @MartinClausen8
We do? Afaik most gamers do not become decisively more violent, while practically all actual shooters (which are very few individuals) seem to be influenced by gaming skills and aesthetics. Any data to the contrary?
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Replying to @Plinz
This is widely considered the authoritative study on the subject of a link between aggressive behavior and time spent playing video games. "There was no evidence for a critical tipping point relating violent game engagement to aggressive behaviour" https://royalsocietypublishing.org/doi/10.1098/rsos.171474 …
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Replying to @MartinClausen8
This is a single study in the UK, over 1004 individuals, and it did not contain a single shooter. It demonstrated that there was no linear response between game exposure and aggression. But imho it cannot show that actual shooters were not triggered by games.
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Btw, the Werther effect for increase of suicides as a result of media exposure is considered real. For the same reason, shootings tend not to be reported in detail any more. Would it be a stretch to think that video game massacre exposure can have a similar effect?
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