Unexplored Official

@PlayUnexplored

Unexplored 2: challenging, procedural roguelite, pen-'n-paper & table-top RPG 'feel', node-based open world & cool twist on permadeath.

Joined July 2016

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  1. Pinned Tweet
    Feb 16

    Unexplored 2 is: •a challenging, procedural •with elements of pen-'n-paper & table-top RPGs •featuring a node-based open world... •...and a cool twist on permadeath Wishlist:

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  2. Mar 22

    We took a stab at deconstructing 's Hades during our latest webinar. If you couldn't make it, or wish to go through it again, here's the recording: and the featured diagram:

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  3. 1 Jul 2020
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  4. Mar 16

    We had a challenge in the discord and the winners could do a suggestion for a character/creature in the game. One of them was a wizard with an obsidian staff and a cloak with blue stars. His name is Halimath. I made him a stargazer.

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  5. Mar 18

    Another creature based on the description of a challenge winner. It's a Shadowfade. A rare creature that is hard to find, because they are invisible a lot of the time.

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  6. Mar 19

    One of the challenge winners described a magical hound. (I think inspired by his dog) If you find a rare whistle, you can summon it.

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  7. Mar 20
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  8. Mar 20
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  9. Mar 19

    Meet 'Soulhound Niko' Backer 'Yertle' and his dog, won a community challenge by defeating a big monster in the beta. Their prize: the chance to come up with a creature idea, which we'll design for real and put in the game.

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  10. Mar 18

    Playing is a very deliberate, sometimes even delicate matter. Until it isn't.

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  11. Mar 19
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  12. Mar 21
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  13. Mar 16

    Meet Halimath! By discovering a mysterious statue in the -beta, backer Jeff 'JiffyG' Seipelt won a community challenge. His prize: We put a creature he dreamed up in the game👇 (Follow us to see more player-inspired creates!)

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  14. Mar 21
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  15. Mar 20
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  16. Mar 19

    Meet 'Soulhound Niko' Backer 'Yertle' and his dog, won a community challenge by defeating a big monster in the beta. Their prize: the chance to come up with a creature idea, which we'll design for real and put in the game.

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  17. Mar 18

    I think not enough people are aware of just how special is going to be. Keep these revelations coming, absolutely adore everything I've seen so far.

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  18. Mar 18

    Playing is a very deliberate, sometimes even delicate matter. Until it isn't.

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  19. Mar 18

    Meet the 'Shadowfade'! Backer 'Orbus' aka Keaten Wood, won a community challenge by discovering a mysterious statue in the beta. His prize: come up with a creature idea. We've designed it for real and put it in the actual game.

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  20. Mar 17
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  21. Mar 17

    I love Hendrik's work! We've been working together on and off for the past 11 years, and he never fails to amaze me.

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