Apologies in advance as I’m in full support mode for @TumbleSeedGame, that I rediscovered lately on Switch and really really enjoy. Here are a few reasons why:
#TumbleSeed
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- Aside from some objectives implying killing a few baddies, your time with it can be as devoid of aggression as you'd like.
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- It's a good example of the North American take on a more Japanese school of low-key-yet-epic storytelling (think Fez), where the lore is exposed through light narration touches and environment cues, leaving the gameplay as the star of the show.
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- The presentation is really neat, combining
@aeiowu's visual design sensibilities and@joelcorelitz's soundscapes in a very pleasant, cohesive and surprising whole.#TumbleSeedPrikaži ovu nit -
- It's challenging in a Megaman sort of way : when you fail, you feel it's fair. Difficult but fair, either because you hurried too much, or you took one chance too many, and when you finally overcome that obstacle, you feel pretty smart and good about it.
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- Not to be *that* guy, but it feels like a good introduction to Dark Souls, in the sense that it eases you in the "die-retry” mindset that the heavier context of Dark Souls can make too intimidating.
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- It's also the LocoRoco meets Katamari Damacy game I didn’t know I'd been waiting for.
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I'm basing my thoughts on the current version on Switch but my understanding is that the game used to be much harder. Not sure what changed, but I enjoy it a lot now, and I'm a huge wimp, so you'll probably have no problem. Give it a try if you can!
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