Why is player damage highlighted so much in SPL/Casting? It is such an irrelevant element compared to gold.
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Antwort an @Adapting
.The networth of the team/player is a much larger indicator as to which team/player is more likely to win the next fight.
5 Antworten 2 Retweets 47 Gefällt mir -
Antwort an @Adapting
3k gold ahead for a team breaks down to 600 gold ahead, if you are expecting us to do an equation calculated ward's potions spent to 1/2
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Antwort an @Hinduman_
Work out when the power spikes are coming, over who is putting there god to use in the teamfights with the build they currently have u cray
3 Antworten 0 Retweets 5 Gefällt mir -
Antwort an @Hinduman_
Not expecting anything, I just think the focus on player damage is a bit redundant at times. If a team has a 3k gold/xp lead
2 Antworten 0 Retweets 1 Gefällt mir -
Antwort an @Adapting
nah I agree gold/xp is important and we do harp on it. sometimes though it's about communicating it to the viewer easily.
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Antwort an @Hinduman_
A lot of times we have to sit and watch the items get bought to show the gold and xp lead, most times soon as you buy you fight.
1 Antwort 0 Retweets 3 Gefällt mir -
You guys need a special caster program that quickly pops up recent items bought and gold/xp/player damage per player on one screen 
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