why? You miss why you don't have more than 3 people on one side of the map by only being in 3rd person. A good mix would give the best
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Antwort an @PeccYz @Pixiemixy
Times to show how the game is played and the skill. Not just because.
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Antwort an @PeccYz
I know it's tough to call. But you can move players more frequently in 3rd person too. Only need 5-10s on a player at a time.
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Antwort an @Pixiemixy
That's also really confusing to follow on the map. Especially for new players.
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Antwort an @PeccYz
True true. I guess if you want to coax more new viewers in.
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Antwort an @Pixiemixy
But at the same time people will see the 3rd person and go ohhh that's cool
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Antwort an @PeccYz
Is there no added FOV or extended 3rd person setting for spectator? I loved the split push cam too -maybe for backline during a team fight?
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Antwort an @Pixiemixy @PeccYz
Nope. 3rd person isn't just 3rd person. It's more "Player Cam" than anything else. It shows just a teensy bit above what the player sees
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Personally what I wanna see is a 3rd person orbital cam, like you can do in Free-cam with Alt, although edited so you have control of y axis
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Antwort an @Lordwhizzkid @Pixiemixy
We did this with an xbox controller for worlds. Did things like chase cams and game intros. Worked really well but again the sync issue
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Thanks for all the info on this. I'm just off to bed but it's really nice to discuss it
And you guys did great at DH! 
Das Laden scheint etwas zu dauern.
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