Tweetovi
- Tweetovi, trenutna stranica.
- Tweetovi i odgovori
- Medijski sadržaj
Blokirali ste korisnika/cu @PixelGameMaker
Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @PixelGameMaker
-
"Maybe because of the popularity of Super Mario Bros., most players proceed to the right. If you want to flip this, you can add something to the right side that makes the player think "going in that direction is too dangerous."."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/18ipWBOhVo
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Check out the games currently in development with
#PixelGameMakerMV with this showcase video made by@AngelStarStudio ! We are so proud and happy! Good job everybody!!
#IndieDev#IndieGame#gamedevhttps://www.youtube.com/watch?v=C8By_Hl7-uo …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"It’s important to put real bad guys in places the player will only visit once. The player will think “this area looks hard to beat” = “once I clear it, there’s gonna be something special waiting”."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/iXqJKCYlWh
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"La-Mulana is also a “puzzle-adventure” game. As players would be spending time wandering around in the same places, I decided to configure the lower-tier enemies in such a way that they could be easily taken down."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/Lx0SybZqVF
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"The term “climax” mean the events, important items, boss fights, etc. It is important to make sure that these climaxes aren’t completely “hidden”; the player should think “At some point, I’m gonna get there”."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/HoshFdzUod
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pixel Game Maker MV proslijedio/la je Tweet
'Change Object' runtime action in
#PixelGameMakerMV allows you to permanently change (transform) an object into another object during game play!#gamedev#indiedev#IndieDevWorldOrder#PGMMVtipshttps://youtu.be/JXF9V5HBrDQHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
"Action-exploration games generally take longer to play than straight-up action games, so I have to think about things like where I’ll put the climaxes, how many I’ll have, etc. ."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/hF0mgxtwBj
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"I also whip up a map for testing. A test map is really simple: it’s one screen, with just walls and a floor, where you can test out the player-character’s movements and tentative implementation of objects, etc."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/aVSFWpZVO2
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"Ideally, it’s best to think up all the fundamental basics and features of your action game, and then work out what sort of stages you want to create at the very beginning of the development process."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/oPvjWjvp9Q
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pixel Game Maker MV proslijedio/la je Tweet
Need in-between animations but don't wanna do it from scratch? Need to fill out frames? Use the Interpolation options in the Animation Tools! |
#indiegame|#PixelgamemakerMV|#アクツクMV|#indiedev|#IndieDevWorldOrder|#gamedev|#ゲーム|#ドット絵|#pixelart|#EdenGamma|#ゲーム開発|pic.twitter.com/OBt0OeCywHHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
"The first pillar for building the foundation for an Action Game is the completion of the player-character. Without having set abilities for the player-character, you shouldn’t be able to create the map."
#PGMMVMiniInterview#indiedev#gamedevpic.twitter.com/vymDuf8GoZHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
To celebrate the Lunar New Year Sale, we would like to continue our series
#PGMMVMiniInterview with the creator of La-Mulana and La-Mulana 2, Takumi Naramura@NIGORO!#indiedev#gamedevhttps://youtu.be/eNSD-P8BTb4Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
For the Lunar New Year Sale,
#PixelGameMakerMV is 50% off!! Don't miss your chance
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV/ …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pixel Game Maker MV proslijedio/la je Tweet
For all the pixel artists out there, I def recommend trying out Pixel Game Maker Challenge! No programming experience needed to make a game and a big prize on the line, not that that's important.
It's a great intro to making games if you are interested.
https://itch.io/jam/pixel-game-maker-mv-game-development-challenge …pic.twitter.com/7tywgh8mLJHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Have you already filled out the questionnaire? We will close it on Monday (JST)!https://twitter.com/PixelGameMaker/status/1218352479756345344 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Pixel Game Maker MV proslijedio/la je Tweet
Besides RPG Maker, the parent company Kadokawa also creates
@PixelGameMaker, focusing on platformers and top-down action games. 1.0 got released a few months ago and there's a competition to create games with it till end of March. Details on the blog: https://www.retronator.com/post/190408989073/gamemaker-rpg-maker-and-adventure-game-studio …pic.twitter.com/Ia42Y3o8Qs
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Any questions about the
#PGMMVGameDevChallenge? Let us know!#IndieDev#GameDev#GameJam https://itch.io/jam/pixel-game-maker-mv-game-development-challenge/community …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
NEW (mini) update!
Version 1.0.3.2 has now been released. Click the link below to see what changes in #PixelGameMakerMV!https://steamcommunity.com/games/837510/partnerevents/view/3093344592975503428 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
New tutorial about "Generate Object" on
@BazratCreates's channel! Check it out!#PixelGameMakerMV#IndieDev#GameDevhttps://twitter.com/BazratCreates/status/1219400973057060864 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.