Question for gamer twitter: if Space Invaders were written today, there would be a cutscene where the young protagonist watched their beloved father die by alien hands, setting up her character arc and motivation to shoot spaceships. When did this tiresome era of gaming begin?
But you don't get narrative control of your life in videogames, either. It's an entirely passive experience. At best you're given a set of artificial binary or ternary choices.