Imagine a multiplayer FPS where you choose who on the opposing team is invulnerable to your damage.
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Imagine a killstreak that plays back a frequency so high, the other players go deaf.
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They could just take away sound for the players, but that wouldn't be very innovative
End of conversation
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R6 siege, sound can travel through little holes on the wall
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Always thinking outside the box.
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That all reminds me of the silent BFG trick :)
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