Imagine a menu screen changing depending on time? At 12:03pm an option appears that can mute the game allowing you to sneak past guards etc
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In Deponia you literally have to mute the game to solve a puzzle.
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And every 4 hours the option appears to pause the game, so you can have a bathroom break, but not before...
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Makes me wonder, what about a game in which an ingame character dies whenever you start up the game? Keep playing at a cost..
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Imagine Peter M. making a game that people wanted to play instead of a gimmick that people abhor. Gameplay over gimmicks.....
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imagine a game without peter,it's called fable 4 and it could be better
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I am fine if you can improve gameplay aspects to make the game more fun with some innovation, but not with useless gimmicks





