If you think an action game campaign mode is too short why not pause the game for a minute after every kill and think about who they were?
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Write an obituary of the recently departed after each unfortunate incident!
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Some action games have a "non-violent" path! You probably didn't cause lasting brain injury when you knocked that guard out.
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Why pause? Make the game flash-forward after every kill to the victim's family receiving the news, and then the funeral, etc.
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A game where you go through different life challenges. You visit a vending machine which let's you purchase what age you are.
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You must be close to or exactly the correct age to complete a certain life event. IE: You need to be 17 or so to drive
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what part of that would be fun though. Fable didn't make me do that. neither did Fable II or Fable III. all very good games.
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that's.... Incredibly sad to think about. I'm going to call my parents and tell them I love them.








