Game where you have to keep holding onto your mother's hand. Every time you let go you need to run further to catch up.
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RT Game where you have to keep holding onto your mother's hand. Every time you let go you need to run further to catch up.
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until one day when you need to learn to let go, no matter how scary it may seem.
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There needs to be incentive to let go. Perhaps the world fills with more wondrous things/objects as you linger behind?
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And after a time they gradually transform into things that could be perceived as threatening? Finish Godus first!
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Would need to be designed by Studio Ghibli for maximum wonderment and child-like adorability, but different studio for scary








