If I were to design the sequel to Gone Home, the player would be clearing out a parent's home after they have passed away.
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Sorry Peter, but you are slightly late. Have you played 'Fragments of Him'?
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If i was designing a sequel to gone home i'd put some gameplay into the game. I guess i'm old fashioned. :-P
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Heavy... RT If I designed the sequel to Gone Home, the player would be clearing out a parent's home after they passed away.
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helping their kids clear out the house--only to realize at the end that it's because the parent avatars they control are dead
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Would every meaningful item you come across take you out to play the resulting memories that churn up?
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Every item you pick up, you have to decide whether to put in the "Keep", "Sell", "Donate", or "Trash" boxes.
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