What if games were not as simple as 'drive over them and they die' but more like 'drive over them and they reevalulate their life' ?
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aren't games supposed to be fun. That sounds boring rather the mindless fun
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they do - they evaluate the choice between living and not and often choose no. If not, I hit reverse.
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Fight Club the game. Do acts of violence, only score points if it makes individuals or society reconsider their existence.
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