What if you could control the amount of pixels on NPCs, take out pixels and put them elsewhere in the environment to solve puzzles?
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Brilliant as usual. I'd hate to live in a world I'm alone in, yet is "Solved". Interesting NPCs are rare these days.
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What if there was a rich world filled with mazes stapled to walls?
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Would removing their pixels hurt them? This is important to think about.
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Surely the number of pixels on a NPC would increase the closer you get to them? Maybe that could be part of the design!
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This sounds like Psycho Killer: The Art Installation: The Game










