We as an industry are too obsessed with realism. i.e Why would designers never dare to make a character with a supermarket for an arm?
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Err, yeah. Didn't you play Billy ASDA-Arm's great fantastic adventure on the Commodore 64?
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Transformers: Fall of Cybertron does exactly that, you not seen the videos with Metroplex stomping on everything :D
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Because drawing a supermarket with all its little parts and pieces that small relative to the character would be awkward. :)
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you have obviously never played mcpixel, I don't think any sane person can find realism in there
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I think 's game Super Office Stress let players be made of random office things. Close enough?










