Imagine a Metroidvania style game where you lose all emotions and have to slowly gain them all back again, using each one to discover new depths to your inner soul
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You beat me to it, but yea.. Gris is basically themed around the stages of grief.
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And then you use "love" to double jump, "sadness" to attach yourself to grappling points and "hate" for a sideways dash attack.
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get this, small wings could pop up at the character's back when double jumping
BECAUSE LOVE
GIVES YOU
WINGS
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