Imagine a game that comes with a walkie-talkie that ONLY works with ONE other walkie-talkie in the world. If you buy the first of a duo, you have to wait for player 2 to pick up. Possibly days, possibly years.
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You can hold down the button and speak promises of adventure and wonder into the other walkie-talkie to encourage a passerby to pick it up. Your choice of words will decide what kind of person uses the other walkie-talkie.
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The best part is when someone starts gathering them specifically to not allow others a conversation.
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