Top dev secret : cut scenes are initiated when walking into an invisible box. Imagine a game where cut scenes are an ability rather than a trigger
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You can trigger highly emotional cutscenes to defeat your enemies with love instead of boring old bullets
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Didn't Conkers Bad Fur Day do something like this? They just made the invisible box more visible?
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I enjoyed PlayStation All-Stars: Battle Royale, but not because of this exact feature
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Them: I don't know how to beat this boss!
Me: Just use the cutscene ability!
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And then imagine a game where skipping cutscenes is done through microtransactions!










